Locale
* You can create a Locale object using the constructor in * this class: * \htmlonly
\endhtmlonly * * Locale( const char* language, * const char* country, * const char* variant); * * \htmlonly
* Locale( const char* language, * const char* country, * const char* variant); *
* The second argument to the constructors is a valid ISO Country * Code. These codes are the upper-case two-letter codes * as defined by ISO-3166. * You can find a full list of these codes at a number of sites, such as: * * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html * *
* The third constructor requires a third argument--the Variant. * The Variant codes are vendor and browser-specific. * For example, use REVISED for a language's revised script orthography, and POSIX for POSIX. * Where there are two variants, separate them with an underscore, and * put the most important one first. For * example, a Traditional Spanish collation might be referenced, with * "ES", "ES", "Traditional_POSIX". * *
* Because a Locale object is just an identifier for a region, * no validity check is performed when you construct a Locale. * If you want to see whether particular resources are available for the * Locale you construct, you must query those resources. For * example, ask the NumberFormat for the locales it supports * using its getAvailableLocales method. * Note: When you ask for a resource for a particular * locale, you get back the best available match, not necessarily * precisely what you asked for. For more information, look at * ResourceBundle. * *
NumberFormat
getAvailableLocales
ResourceBundle
* The Locale class provides a number of convenient constants * that you can use to create Locale objects for commonly used * locales. For example, the following refers to a Locale object * for the United States: * \htmlonly
\endhtmlonly * * Locale::getUS() * * \htmlonly
* Locale::getUS() *
* Once you've created a Locale you can query it for information about * itself. Use getCountry to get the ISO Country Code and * getLanguage to get the ISO Language Code. You can * use getDisplayCountry to get the * name of the country suitable for displaying to the user. Similarly, * you can use getDisplayLanguage to get the name of * the language suitable for displaying to the user. Interestingly, * the getDisplayXXX methods are themselves locale-sensitive * and have two versions: one that uses the default locale and one * that takes a locale as an argument and displays the name or country in * a language appropriate to that locale. * *
getCountry
getLanguage
getDisplayCountry
getDisplayLanguage
getDisplayXXX
* ICU provides a number of classes that perform locale-sensitive * operations. For example, the NumberFormat class formats * numbers, currency, or percentages in a locale-sensitive manner. Classes * such as NumberFormat have a number of convenience methods * for creating a default object of that type. For example, the * NumberFormat class provides these three convenience methods * for creating a default NumberFormat object: * \htmlonly
\endhtmlonly * * UErrorCode success = U_ZERO_ERROR; * Locale myLocale; * NumberFormat *nf; * * nf = NumberFormat::createInstance( success ); delete nf; * nf = NumberFormat::createCurrencyInstance( success ); delete nf; * nf = NumberFormat::createPercentInstance( success ); delete nf; * * \htmlonly
* UErrorCode success = U_ZERO_ERROR; * Locale myLocale; * NumberFormat *nf; * * nf = NumberFormat::createInstance( success ); delete nf; * nf = NumberFormat::createCurrencyInstance( success ); delete nf; * nf = NumberFormat::createPercentInstance( success ); delete nf; *
\endhtmlonly * * nf = NumberFormat::createInstance( myLocale, success ); delete nf; * nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf; * nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf; * * \htmlonly
* nf = NumberFormat::createInstance( myLocale, success ); delete nf; * nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf; * nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf; *
* Each class that performs locale-sensitive operations allows you * to get all the available objects of that type. You can sift * through these objects by language, country, or variant, * and use the display names to present a menu to the user. * For example, you can create a menu of all the collation objects * suitable for a given language. Such classes implement these * three class methods: * \htmlonly
\endhtmlonly * * static Locale* getAvailableLocales(int32_t& numLocales) * static UnicodeString& getDisplayName(const Locale& objectLocale, * const Locale& displayLocale, * UnicodeString& displayName) * static UnicodeString& getDisplayName(const Locale& objectLocale, * UnicodeString& displayName) * * \htmlonly
* static Locale* getAvailableLocales(int32_t& numLocales) * static UnicodeString& getDisplayName(const Locale& objectLocale, * const Locale& displayLocale, * UnicodeString& displayName) * static UnicodeString& getDisplayName(const Locale& objectLocale, * UnicodeString& displayName) *